Bunch.ai
Client: 12grapes GmbH / bunch.ai
Deliverables: Product application (v1.0)
Time: April 2017 - Aug 2017
Team: Product owner, UX designer, Content writer, Engineer
My role: User Research, UI Design, UI Engineering (React)

Introduction


Bunch is a team management platform that helps high-growth companies to develop a strong culture. Bunch maps a team’s culture baseline, allowing companies to screen all candidates for team fit and predict their impact on culture and performance.

The platform enables companies to create highly-aligned teams and shape their culture to boost business growth.

Problem space

Research

Since Bunch started shifting focus away from hiring into team dynamics, we needed to re-evaluate and extend our previous research. We started with user interviews and an extensive competitor research.

I started with an extensive look at competitors in the HR industry which gave us deep insights from marketing and product side. We screened 43 competitors, ranging from team surveys, HR tools, performance management tools and BI tools to communication analysis tools. We found that not many use machine learning to drive hiring process or assess team culture.

Problems defined

Goals

Target audience

User research and ideation

We conducted 20+ user and customer development interviews to get key insights into pain points of team leaders in team management and hiring. Interviews were done in person or remotely. We used those to create our personas and map their user journey.

The whole team then conducted design sprints to discover:


Research notes Research notes

User journey User journey for middle management persona

Key Findings

Following findings were discovered during the research:

With all the data collected by initial research and through design sprints, we shifted focus on the problem of defining and building team culture, with target audience being team leaders, team members and job candidates. Once the initial set of features that we wanted to test was agreed on by the team and product manager, we decided to parallelize the work where possible.

To speed up execution work, the wireframes tested by another UX designer, while I started focusing on UI design.

UI design

UI design for the application was defined by me, based on the brand guidelines done by an outside agency.

Pattern Library

While the lo-fi prototype was being tested and improved, I started working on the pattern library and design system for Bunch product. The pattern library is based on the Atomic Design concept where we defined small individual elements that can be used to build bigger ones. The master Sketch file was used for making updates and sharing them through Craft library to all team members.

The publicly available style guide https://styleguide.bunch.ai/ was set up as part of the project using React Storybook. The pattern library consists of the following sections:

Bunch component library Bunch component library in Sketch

Bunch application UI Bunch application UI

Project outcomes

Having a governed design system embedded in the project helped us to get new features off the ground more quickly and ensured easier knowledge transfer between team members. Product usability was improved by putting more focus on the needs on specific target user roles.

Website responsiveness enabled the use on mobile devices; this was especially important for profile creators (job candidates and team members). The existing clients gave generally positive feedback to the updated look and feel of the product and page analytics showed successful use of the navigation patterns for viewing profiles.

Key finding for the team workflow was that the structured environment of design sprints can foster the ideation process, but not all parts of the methodology can be applied to every problem.



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